Trying to fix this game
Reversed » Devlog
ok, there is simply too much unfinished stuff in the game, I’m trying to tie together what I have, get rid of some placeholder stuff for now and try to get a working full game done. From an end game perspective what would everyone prefer, multiple possible endings, or one? Leaning towards multiple and could use game end state ideas. I still want to go back and add in areas and items I’m removing for now too.
Files
Reversed_win11-12.zip 501 MB
Nov 12, 2024
A_Game.zip 439 MB
Nov 12, 2024
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Reversed
Accidental Gender Change, can you get back?
Status | In development |
Author | HappyHGames |
Genre | Interactive Fiction |
Tags | Adult, bisexual, Erotic, Female Protagonist, Gender, Life Simulation, NSFW, nudity, Transgender |
Languages | English |
More posts
- Reported Bug fixed5 days ago
- Game Locking bug fixed9 days ago
- More adjustments10 days ago
- fix for spare parts room lockup... I hope19 days ago
- More Updates19 days ago
- More updates and bug fixes34 days ago
- Game updated37 days ago
- Bug fix for Velma pop up, and game crashing event66 days ago
- Web version Image Compression68 days ago
- More fixes, cleanup, background music68 days ago
Comments
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Is there going to be any vaginal sex?
Any pregnancy options?
Still fleshing the game out, item 1 for sure, open to item two but would need suggestions on how far to take it, and how it would impact gameplay. Thanks for playing!
For Pregnancy, to minimize the impact to the game, I would allow for it to happen that you could get impregnated but it wouldn't show till the end of the game, could be part of an ending where you accept being female rather than changing back. In the game if you have sex unprotected, if you allow them to cum in you then you can get pregnant, otherwise have an option to pull out and cum on you instead.
Great suggestions. I'm fleshing out more of the game when you are fully female so I can hopefully get this worked in somehow.
Hey goodluck just glad for updates
Having an ending where you actually can get reversed and "win" by being a star witness against the antagonist as you bring down their evil empire should definitely be on the list of multiple endings imho. However, it should not be easy as the antagonist(s) will try harder and harder to get you to succumb. Perhaps even have some minigame challenges you will have to complete to get this route.
Should also have some early bad endings spending too much time in a seedy area at night gives you a chance for a bad end where you are taken. Perhaps doing too much teasing of the friend and/or sister can lead to either a bad end or a lonely ending.
Some acceptance paths were you choose to accept the changes and either have a full change or stay top only. You could also have some dominant/ submissive paths for both those options which can have friend or Eve as the opposite in the relationship depending on which path.
I haven't played in a while so I don't know if it has changed but you may also look into having some type of random factor to the game when it comes to the first email you get at the beginning. A boon that helps with cash flow or hurts cash flow if you give the address. If you don't you either have someone who pursues you in anger increasing chances of bad endings stated earlier, or may rescue you if you do fall into a bad end. They would be random and be revealed about a week or two after the email is dealt with.
thanks so much for the ideas, really appreciate it, hopefully at least one ending soon! Seems like multiple endings is the way to go!
Hi, I really enjoyed this game when I first discovered it. Played through most paths, but I started to lose interest when it detected that the 'transformation' process was heading towards bimbofication (or at least that was the vibe the game was giving off). I think multiple, discrete endings should be the end goal soi that player choice actually has some meaning. I personally would like to see a trans ending that doesn't involve bimbofication, where the MC can embrace their masculine and feminine sides.
thanks so much for the feedback, I think you make some really good points here, thanks for the suggestions.